Showing posts with label Maya Tutorials. Show all posts
Showing posts with label Maya Tutorials. Show all posts

Gnomon Creature Development

Sunday, April 25, 2010 · 0 yorum

alt
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Gnomon.Master.Classes.2009.Creature.Development.With.Alex.Alvarez-HELL
3.4GB


http://rapidshare.com/files/380186050/h-gnmc09cdev.part01.rar
http://rapidshare.com/files/380185763/h-gnmc09cdev.part02.rar
http://rapidshare.com/files/380186146/h-gnmc09cdev.part03.rar
http://rapidshare.com/files/380185613/h-gnmc09cdev.part04.rar
http://rapidshare.com/files/380186297/h-gnmc09cdev.part05.rar
http://rapidshare.com/files/380186229/h-gnmc09cdev.part06.rar
http://rapidshare.com/files/380186191/h-gnmc09cdev.part07.rar
http://rapidshare.com/files/380186386/h-gnmc09cdev.part08.rar
http://rapidshare.com/files/380185919/h-gnmc09cdev.part09.rar
http://rapidshare.com/files/380185777/h-gnmc09cdev.part10.rar
http://rapidshare.com/files/380186316/h-gnmc09cdev.part11.rar
http://rapidshare.com/files/380185885/h-gnmc09cdev.part12.rar
http://rapidshare.com/files/380185783/h-gnmc09cdev.part13.rar
http://rapidshare.com/files/380185655/h-gnmc09cdev.part14.rar
http://rapidshare.com/files/380185954/h-gnmc09cdev.part15.rar
http://rapidshare.com/files/380185641/h-gnmc09cdev.part16.rar
http://rapidshare.com/files/380186107/h-gnmc09cdev.part17.rar
http://rapidshare.com/files/380185971/h-gnmc09cdev.part18.rar
http://rapidshare.com/files/380185849/h-gnmc09cdev.part19.rar
http://rapidshare.com/files/380186341/h-gnmc09cdev.part20.rar
http://rapidshare.com/files/380185600/h-gnmc09cdev.part21.rar
http://rapidshare.com/files/380186157/h-gnmc09cdev.part22.rar
http://rapidshare.com/files/380185646/h-gnmc09cdev.part23.rar
http://rapidshare.com/files/380186077/h-gnmc09cdev.part24.rar
http://rapidshare.com/files/380185988/h-gnmc09cdev.part25.rar
http://rapidshare.com/files/380185797/h-gnmc09cdev.part26.rar
http://rapidshare.com/files/380185708/h-gnmc09cdev.part27.rar
http://rapidshare.com/files/380185387/h-gnmc09cdev.part28.rar

BULLETS, DUST HITS AND DEBRIS

Monday, April 19, 2010 · 0 yorum

Gnomology BULLETS, DUST HITS AND DEBRIS
Gnomology | BULLETS, DUST HITS AND DEBRIS
1.2GB | Maya Tutorials
When objects impact the ground, such as bullets or footsteps, one often expects to see an effect such as a puff of dust (dust hit) or a burst of debris. This four part tutorial demonstrates how to create dust hits and debris from bullets hitting the ground, fired by an animated jet fighter composited into a live action background.


Chapter One: Creating a Dust Hit Generator
In chapter one, we create a dust hit generator that allows us to easily create a library of sequences to map onto particle sprites. The generator incorporates volume emission, omni emission, volume axis fields, turbulence, multiStreak and sprite particles, expressions and hardware rendering.

Chapter Two: Collision Events and Sprite Sequences
In chapter two, we create the necessary collision events to generate our particles at the moment of bullet impact. We then move onto the various steps required to setup our sprites, including custom attributes, expressions to be able to randomly select various dust hit sequences for each impact sprite, and sprite sequence setup in After Effects.

Chapter Three: Live Action, Sprite Tweaks, Scorch Marks
In chapter three, we first look at an alternate approach to managing sprite placement that offers increased flexibility. We then integrate our effect into a photographic backplate and add a new collision event to generate scorch marks on the ground where the bullets hit.

Chapter Four: Impact Debris, Rendering and Compositing
In chapter four, we first address the effect of overSampling on our simulation to improve behavior. We then move onto a new collision event to create dynamic debris at the points of impact. Once the effect is complete, our elements are rendered separately, then composited and adjusted in After Effects.

http://rapidshare.com/files/377831657/gbd.part01.rar
http://rapidshare.com/files/377831643/gbd.part02.rar
http://rapidshare.com/files/377831858/gbd.part03.rar
http://rapidshare.com/files/377831730/gbd.part04.rar
http://rapidshare.com/files/377831693/gbd.part05.rar
http://rapidshare.com/files/377831766/gbd.part06.rar
http://rapidshare.com/files/377831649/gbd.part07.rar
http://rapidshare.com/files/377831647/gbd.part08.rar
http://rapidshare.com/files/377831835/gbd.part09.rar
http://rapidshare.com/files/377831825/gbd.part10.rar
http://rapidshare.com/files/377831786/gbd.part11.rar
http://rapidshare.com/files/377831715/gbd.part12.rar

Digital Tutors Intermediate Poly SubD Training Kit

Thursday, April 15, 2010 · 0 yorum

Digital Tutors Intermediate Poly SubD Training Kit
Digital Tutors Intermediate Poly SubD Training Kit
MOV | Video Training | 2.29 GB

http://rapidshare.com/files/376230641/dtcm-1.part1.rar.html
http://rapidshare.com/files/376229567/dtcm-1.part2.rar.html
http://rapidshare.com/files/376228933/dtcm-1.part3.rar.html

http://rapidshare.com/files/376229719/dtcm-2.part1.rar.html
http://rapidshare.com/files/376229188/dtcm-2.part2.rar.html
http://rapidshare.com/files/376229198/dtcm-2.part3.rar.html

http://rapidshare.com/files/376231702/dtcm-3.part1.rar.html
http://rapidshare.com/files/376230901/dtcm-3.part2.rar.html
http://rapidshare.com/files/376229010/dtcm-3.part3.rar.html

http://rapidshare.com/files/376230202/dtcm-4.part1.rar.html
http://rapidshare.com/files/376230559/dtcm-4.part2.rar.html
http://rapidshare.com/files/376228954/dtcm-4.part3.rar.html

http://rapidshare.com/files/376229851/dtcm-5.part1.rar.html
http://rapidshare.com/files/376231809/dtcm-5.part2.rar.html

Digital Tutors – Set Dressing and Design in Maya

Monday, April 12, 2010 · 0 yorum


Digital Tutors – Set Dressing and Design in Maya | 1.26 GB

Learn a production workflow to layout, set dressing, and time-saving techniques for modeling, texturing, and scene development. Contains over 3 hours of project-based training and guides artists step-by-step through a proven approach to story-telling with set dressing, designing with art direction, and processes of building natural sets and environments as seen in animated feature films.


Popular highlights include:

Using References in Set Design
Creating a Natural Layout
Story-telling Through Layout
Working with Art Direction
Creating Foliage with Paint Effects
Placing Models with geometryPaint
Displacing Geometry with Height Maps
Working with Issues of Scale; Rigging Props
Animating Props
Modeling Natural Objects and Props
Adding Procedural Texture
Adding mental ray Shaders
Painting Placement/Texture Guides
Importing Artwork
Scene Management

Lesson Outline (27 lessons)

01. Introduction and project overview; importing artwork of the island
02. Blocking in the island and coastline
03. Adding an ocean plane
04. Adding mid ground and back ground hills
05. Sculpting the beach with Artisan
06. Painting a layout guide onto the island
07. Building a palm tree
08. Working on the palm leaves
09. Finishing the palm tree model
10. Rigging the tree for interactive deformation
11. Arranging the trees on the beach
12. Building rocks
13. Adding texture procedurally
14. Placing rocks using geometryPaint
15. Building a vine with a bend deformer
16. Placing vines
17. Creating a natural layout with plants and bushes
18. Adding grass to transition areas; breaking up lines
19. Placing the hut and modifying terrain
20. Creating a sense of scale
21. Adding props to create a story
22. Painting the beach texture
23. Finishing the beach texture
24. Adding foliage to the mid ground hill with Paint Effects
25. Displacing the background hill with a height map
26. Adding a sky
27. Adding the ocean shader and environment fog; conclusion


Screenshot

http://rapidshare.com/files/375037446/Set.Dress.Des.part1.rar
http://rapidshare.com/files/375038040/Set.Dress.Des.part2.rar
http://rapidshare.com/files/375038029/Set.Dress.Des.part3.rar
http://rapidshare.com/files/375037627/Set.Dress.Des.part4.rar
http://rapidshare.com/files/375037455/Set.Dress.Des.part5.rar
http://rapidshare.com/files/375037660/Set.Dress.Des.part6.rar
http://rapidshare.com/files/375037353/Set.Dress.Des.part7.rar

Digital Tutors Artists Guide to RenderMan for Maya 3

Sunday, April 11, 2010 · 0 yorum

Digital Tutors Artists 
Guide to RenderMan for Maya 3
Digital Tutors Artists Guide to RenderMan for Maya 3
Runtime: 51 min. 54 sec. | Software: RenderMan for Maya 3.0
168MB
Created exclusively for Pixar, this Artist's Guide to RenderMan for Maya 3.0 is a great course for new users of this powerful rendering system. This course will cover the steps needed to load the plug-in, render your images and take control of the final quality of the render. Best of all it is a free course sponsored by Digital-Tutors and Pixar.

http://rapidshare.com/files/374658818/DTRfM3.part1.rar
http://rapidshare.com/files/374657589/DTRfM3.part2.rar
 

Digital Tutors Creating Realistic Eyes in Photoshop and Maya

Saturday, April 10, 2010 · 0 yorum

Digital Tutors Creating 
Realistic Eyes in Photoshop and Maya


Digital Tutors Creating Realistic Eyes in Photoshop and Maya
English | WMV3 792x656 | MP3 64 Kbps | 987 MB
Genre: eLearning

In this series of lessons, we will learn how to texture and render realistic eyes using Photoshop and Maya.
When trying to create highly realistic, lifelike characters, the importance of the eyes is often understated. In fact, the eyes are one of the most important aspects to consider when creating characters that truly look and feel alive. During this course, we will learn how to create highly realistic eye textures from scratch using Photoshop, and in a way that gives us a high degree of flexibility and control over the textures' color variations and other details. Once the texturing has been completed, we will jump into Maya, where we will discuss shading and rendering techniques that can give the eye a highly realistic final look. Along the way we will be exploring many additional tips, tricks, and workflows that you will be able to use both in Photoshop and in Maya to help create more believable, realistic eyes for your characters

Lesson Outline (13 lessons)

1. Introduction and Project Overview
2. Creating UV snapshot for the eyes within Maya
3. Starting the iris shape in Photoshop
4. Building the first layer of iris fibers within Photoshop
5. Painting additional iris details within Photoshop
6. Altering coloration of various iris layers
7. Viewing initial eye texture within Maya
8. Painting eye veins within Photoshop
9. Finalizing eye texture within Photoshop
10. Creating a realistic eye material within Maya
11. Giving the eye a wet appearance in Maya
12. Simulating wet tissue in the corner of the eye
13. Making final alterations to our scene within Maya

Screenshot

Digital Tutors - Creating 
Realistic Eyes in Photoshop and Maya

http://rapidshare.com/files/374504971/DT_CRE4PS-MAYA.part1.rar
http://rapidshare.com/files/374505056/DT_CRE4PS-MAYA.part2.rar
http://rapidshare.com/files/374504773/DT_CRE4PS-MAYA.part3.rar
http://rapidshare.com/files/374504893/DT_CRE4PS-MAYA.part4.rar
http://rapidshare.com/files/374505133/DT_CRE4PS-MAYA.part5.rar

Digital Tutors Mental Ray Workflows in Maya Caustics

· 0 yorum


Digital Tutors mental ray Workflows in Maya: Caustics
Runtime: 2 hrs. 39 min. |Software: Maya 8 and up
(Maya 2008 required for project files)
362MB | MOV

Learn creative practices for caustics, reflecting and refracting light rays, and time-saving rendering techniques that can be used in an array of scenarios that require caustic effects. Contains over 2 hours of project-based training. Perfect for intermediate artists.

Popular highlights include: Understanding Caustic Photons; Emitting Photons from Various Light Sources; Controlling Photon Energy and Decay Rates; Altering Photon Color Attributes; Separating Caustics from Direct Lighting; Tuning Caustic Scale, Radius, and Accuracy; Photon Tracing with Transparent Surfaces; Saving and Re-using Caustic Photons Maps; Dielectric Material Properties; Troubleshooting Rendering Errors; Using the Map Visualizer; Photon Interactions with Maya Materials; Photon Interactions with mental ray Materials.

http://rapidshare.com/files/374218499/dtmrwimc.part1.rar
http://rapidshare.com/files/374218632/dtmrwimc.part2.rar
http://rapidshare.com/files/374218358/dtmrwimc.part3.rar
http://rapidshare.com/files/374218544/dtmrwimc.part4.rar

Digital Tutors MentalRay Workflows In Maya Final Gather

Friday, April 9, 2010 · 0 yorum

Digital Tutors MentalRay 
Workflows In Maya Final Gather
Digital Tutors MentalRay Workflows In Maya Final Gather
331MB | MOV | Video Training

http://www.digitaltutors.com/store/product.php?productid=3490
ILearn production-applicable solutions for final gathering and time-saving rendering techniques that can be used in a multitude of scenarios. Contains over 2 hours of project-based training for artists attaining convincing soft shadows and diffused lighting. Perfect for experienced artists.

Digital Tutors Introduction to Modeling in Maya

· 0 yorum

Digital Tutors Introduction
 to Modeling in Maya
Digital Tutors Introduction to Modeling in Maya
Runtime: 5 hrs. 17 min. | Software: Maya 8.5 and up
CD-1:637 MB | CD-2:633MB


Easily learn several modeling techniques and a customizable workflow to modeling in Maya with over 5 hours of project-based training. Great for new and beginning artists.

Popular highlights include: Overview of Modeling Tools in Maya; Introduction to Various Types of Geometry; Surface Conversions; Proxy Modeling; Combining Geometry; Mirroring Geometry; Incorporating Animation to Modeling Workflow; Using a Polygon-to-Subdivision Workflow; Principles of Creating Clean Geometry; Adding Edge Resolution; Working with NURBS Curves, Surfaces, and Trims; Naming and Organizing Assets; Shader Creation and Assignment; Combining and Separating Multiple NURBS Surfaces; Manipulating NURBS Seams with Stitch; Lofting to Create Geometry using Multiple NURBS Curves; Creating Geometry along Paths with NURBS Extrude; Manipulating NURBS Parameterization; Generating Symmetrical Geometry; Extruding to Add Resolution in Specific Areas; Adding and Re-routing Edges with Split Polygon Tool; Interactively Adding Edges around Objects; Building High-res geometry with Low-res Cages; Creasing to Change Hardness of Sub-D Edges; Reshaping High-res Geometry with Lattice Deformers; Creating Interlocking Chain Links with Animated Snapshot;

http://rapidshare.com/files/373822804/DT_Intro_2_Modeling_CD-1.part1.rar.html
http://rapidshare.com/files/373823044/DT_Intro_2_Modeling_CD-1.part2.rar.html
http://rapidshare.com/files/373822837/DT_Intro_2_Modeling_CD-1.part3.rar.html
http://rapidshare.com/files/373824150/DT_Intro_2_Modeling_CD-1.part4.rar.html
http://rapidshare.com/files/373822973/DT_Intro_2_Modeling_CD-1.part5.rar.html
http://rapidshare.com/files/373822207/DT_Intro_2_Modeling_CD-1.part6.rar.html
http://rapidshare.com/files/373823745/DT_Intro_2_Modeling_CD-2.part1.rar.html
http://rapidshare.com/files/373823124/DT_Intro_2_Modeling_CD-2.part2.rar.html
http://rapidshare.com/files/373823399/DT_Intro_2_Modeling_CD-2.part3.rar.html
http://rapidshare.com/files/373823987/DT_Intro_2_Modeling_CD-2.part4.rar.html
http://rapidshare.com/files/373823700/DT_Intro_2_Modeling_CD-2.part5.rar.html
http://rapidshare.com/files/373823220/DT_Intro_2_Modeling_CD-2.part6.rar.html

Autodesk Maya 2009 and 2010 x32/x64 Lynda.com Essential Training

Thursday, April 8, 2010 · 0 yorum

Autodesk Maya 2009 and 2010 
x32/x64 Lynda.com Essential Training
Autodesk Maya 2009 and 2010 x32/x64 Lynda.com Essential Training
1.2 GB | Hotfile Links
Year: 2009
Manufacturer: Lynda.com
Language: English
Video codec: QuickTime
Video: 960 x 600

Introduction
Welcome 1:25 20 MB
Using the exercise files 0:37 0.7 MB
Starting Maya 2009 0:38 0.7 MB
Working on a Mac 1:04 1.9 MB
The importance of a three-button mouse 0:26 0.5 MB
Graphics card recommendation 1:06 1 MB

1. Interface Essentials
Understanding the Maya interface 6:34 8.8 MB
Working with files and Maya projects 3:35 3.4 MB
Navigating viewports 12:24 25.1 MB
Using the Hotbox 3:15 4.2 MB
Working with marking menus 4:23 5.6 MB

2. Manipulating Objects
Selecting objects 4:59 5.3 MB
Using the Move tool 7:25 15.3 MB
Rotating and scaling 3:31 8.6 MB
Manipulating pivots 3:24 5.8 MB
Understanding the Channel Box 8:18 15.1 MB
Working with the Attribute editor 3:51 7.3 MB
Understanding the Outliner 5:21 6.2 MB
Creating hierarchies 6:29 17.1 MB
Understanding the Hypergraph 6:12 9.4 MB
Grouping objects 7:55 21 MB
Hiding and showing objects 3:39 5.4 MB
Creating layers 4:34 5.8 MB
Working with selection masks 4:09 8.1 MB

3. Polygonal Modeling
Polygonal primitives 10:10 18.5 MB
Polygonal components 4:39 7.5 MB
Using Soft Select and Paint Select 5:47 14.7 MB
Subdivision surface workflow using subdiv proxy 5:12 15.5 MB
Subdivision surface workflow using mental ray 3:46 6.8 MB
Using the Extrude tool 3:52 8.6 MB
Keeping faces together 4:13 12.6 MB
Working with edge loops 4:22 12.3 MB
Inserting and offseting edge loops 3:53 11.3 MB
Using the Slide Edge tool 1:40 5.9 MB
Cutting faces and splitting polygons 2:58 5.8 MB
Poking and wedging faces 2:54 5.7 MB
Using the Polygon Bevel tool 3:06 7.8 MB
Using the Polygon Chamfer tool 1:08 2.6 MB
Using the Polygon Bridge tool 2:43 9.5 MB
Working with polygon booleans 3:25 7.8 MB
Combining objects 2:42 8.4 MB
Merging vertices and edges 4:28 14.2 MB
Using the Crease tool 2:08 8.1 MB
Working with object history 4:29 7 MB

4. NURBS Modeling
Introducing NURBS modeling 1:32 3.9 MB
NURBS primitives 6:41 18 MB
Using the NURBS curve tools 4:45 5.6 MB
Creating text curves 3:14 5.9 MB
Manipulating NURBS curves 3:52 4.8 MB
Refining NURBS curves 3:47 4.8 MB
Using cut curves and fillets 1:27 3.1 MB
Offsetting and extending curves 2:29 3.5 MB
Manipulating NURBS surfaces 3:36 6.1 MB
Using NURBS Revolve 5:32 13.5 MB
Using NURBS Loft 4:06 9.2 MB
Using NURBS Extrude 4:57 13.6 MB
Using NURBS Planar 4:11 9.1 MB
Editing and refining NURBS surfaces 3:31 9 MB
Extracting NURBS curves from surfaces 4:35 8.8 MB
Opening and closing surfaces 3:36 7.9 MB

5. Advanced Modeling
Creating curves on a surface 2:54 5.2 MB
Projecting curves on surfaces 2:48 4.8 MB
Trimming NURBS surfaces 4:24 12.1 MB
Using the NURBS Fillet tool 4:28 7.4 MB
Stitching NURBS surfaces 5:38 10.2 MB
Sculpting on NURBS and polygonal surfaces 5:22 9.6 MB
Modeling with nonlinear deformers 3:36 5.6 MB
Modeling with lattices 3:00 10.5 MB
Converting NURBS to polygons 4:36 18.7 MB
Modeling templates with image planes and NURBS planes 7:19 11.7 MB
Modeling a robot pt. 1: The body 4:51 8.6 MB
Modeling a robot pt. 2: Arms, legs, and feet 7:41 17.6 MB
Modeling a robot pt. 3: The face 6:37 12.2 MB
Modeling a robot pt. 4: The chest 9:03 21.6 MB
Modeling a robot pt. 5: The final details 7:27 15 MB

6. Applying Textures
Understand the basics of materials 8:19 10.9 MB
Creating and applying maps 4:03 5.4 MB
Using bitmaps as texture 4:31 6.9 MB
Working with the Hypershade window 5:15 12.7 MB
Working with the Multilister 2:08 3.4 MB
Texture-mapping NURBS surfaces 4:38 11.3 MB
Projecting textures 3:23 5.7 MB
Texture-mapping polygonal surfaces 4:59 15.4 MB
Applying UV mapping 5:10 11.2 MB
Live action integration with Use Background 3:02 4.7 MB
Using displacement and bump mapping 5:16 7.8 MB
Using the Ramp Shader 4:49 7.7 MB
Using the 3D paint tools 4:41 6.1 MB

7. Rendering in Maya
Understanding render settings 5:47 8.5 MB
Understanding the basics of lights and lighting types 9:24 19.6 MB
Adding depth map shadows 6:07 7.7 MB
Using Raytrace shadows 4:05 4.1 MB
Understanding the basics of cameras 6:53 16.4 MB
Adding depth of field 4:38 6.9 MB
Using Motion Blur 4:44 6.2 MB
Raytracing reflections and refractions 6:36 7.3 MB
Interactive rendering with IPR 3:59 5.4 MB
Batch rendering 5:01 4.8 MB
Lighting a scene: The robot 13:33 25.8 MB

8. Rendering with Mental Ray
Introducing mental ray 3:47 4.6 MB
Creating mental ray materials 5:42 8.9 MB
Working with mental ray lights 6:01 7.6 MB
Depth of field in mental ray 4:54 6.1 MB
Motion blur in mental ray 3:39 3.9 MB
Creating global illumination in mental ray 7:10 10.4 MB
Using Final Gather to enhance global illumination 7:31 10.2 MB
Rendering transparent materials with caustics 4:54 5.6 MB

9. Working with Paint Effects
Introducing Paint Effects 5:31 10.2 MB
Creating brushes 9:24 24.7 MB
Applying brushes to existing strokes 2:48 4.7 MB
Sharing brushes 3:19 5.7 MB
Saving brushes 4:21 5.8 MB
Painting in the Paint Effects window 6:31 13.4 MB
Paint Effects in practice 7:38 16 MB

10. Animating in Maya
The basics of animation 4:20 5.6 MB
Creating and adjusting keys (keyframes) 6:31 8.8 MB
Modifying keys in the Graph editor 6:41 12.6 MB
Modifying keys in the Dope Sheet 3:17 4.8 MB
Creating breakdown keys 2:11 3.2 MB
Animating objects along paths 8:02 18.8 MB
Ghosting and motion paths 3:35 7.5 MB
Animation playback using Playblast 3:03 3.6 MB
Animating with constraints 6:40 10.5 MB
Creating animation cycles 7:01 12.9 MB
Using set-driven keys 6:54 12.4 MB
Adding sound to animations 3:02 4.9 MB
Conclusion
Goodbye 0:51 2.1 MB

http://rapidshare.com/files/373708204/LYNDA_MAYA_2009_ESSENTIAL_TRAINING.part1.rar.html
http://rapidshare.com/files/373708194/LYNDA_MAYA_2009_ESSENTIAL_TRAINING.part2.rar.html
http://rapidshare.com/files/373708152/LYNDA_MAYA_2009_ESSENTIAL_TRAINING.part3.rar.html
http://rapidshare.com/files/373708435/LYNDA_MAYA_2009_ESSENTIAL_TRAINING.part4.rar.html
http://rapidshare.com/files/373708185/LYNDA_MAYA_2009_ESSENTIAL_TRAINING.part5.rar.html
http://rapidshare.com/files/373708200/LYNDA_MAYA_2009_ESSENTIAL_TRAINING.part6.rar.html

Digital Tutors - Advanced Compositing Workflows with Maya and After Effects

Monday, April 5, 2010 · 0 yorum

Digital Tutors - Advanced Compositing Workflows with Maya and After
 Effects
Digital Tutors - Advanced Compositing Workflows with Maya and After Effects
English | WMV3 792x656 | MP3 64 Kbps | 1.32 GB
Genre: eLearning
In this series of lessons, we will be taking you through the process of rendering your Maya scene into multiple passes, and using some advanced techniques for compositing these passes using Toxik.

We will dedicate the first portion of this course to using Render Passes in Maya to separate various elements of our scene at render time. We'll use mental ray's render passes, contribution maps, custom framebuffers, and render layers to create the necessary render passes for our scene. In the second portion of this course we will begin with some quick compositing similar to our Compositing 3D Renders in After Effects course, but we will quickly get into more advanced topics such as basic and advanced Depth-of-Field, Proxies, spot paint fixing and chromatic aberration.


Lesson Outline

1. Introduction and Project Overview
2. Preparing Maya scene for multi-pass rendering
3. Creating Contribution Maps for multi-pass rendering
4. Setting up render passes in mental ray
5. Using Custom Color Buffers to render specialized passes
6. Creating new Render Layers and using Layer Overrides
7. Importing our render passes and creating Proxies
8. Using Blending Modes to composite our ant
9. Color Correcting various passes with effects and masks
10. Creating a Lightwrap to tie the Foreground to the Background
11. Tweaking our Matte to Remove a Black Outline
12. Painting our Matte image to fix issues with the feet
13. Setting up a Basic Depth-of-Field effect using the Depth pass and Color Correct
14. Adding to our Depth-of-Field with another Blur Effect
15. Adding Depth-of-Field to the background
16. Fixing haloing by extending the Depth with a basic Minimax
17. Advanced Minimax Layering to correctly extend the Depth
18. Using an Expression to simplify the Minimax layering
19. Fixing the depth matte and the ant matte to remove DOF errors
20. Adding Chromatic Aberration to our image
21. Adding and Tweaking Grain for that final level of detail

Screenshot
Digital Tutors - Advanced Compositing Workflows with Maya and After
 Effects

The Gnomon Workshop Making Turntable Animations

Saturday, April 3, 2010 · 0 yorum

The GnomonWorkshop - Making Turntable Animations
The GnomonWorkshop - Making Turntable Animations
English | SVQ3 1024x768 | MP3 128 Kbps | 1.14 GB
Genre: eLearning
This tutorial demonstrates a simple, yet effective, solution for creating dynamic turntables. Utilizing Maya's two-node camera, motion path animation provides a flexible way to move the camera around the model. Precise and cycling rotations are combined with a moving camera, to allow for various views of the model in a single turntable.

We begin the tutorial by creating a three-point lightrig using raytraced shadows and Mental Ray. This tutorial demonstrates how to render a Maya animation from the Command Line. While it is possible to render from within Maya using Batch Render, there are several advantages to avoiding this approach. More memory is available to the renderer when Maya is closed which is often a necessity. But furthermore, command line rendering simplifies the process of managing rendered frames, network rendering and the batch rendering of multiple scenes.
This tutorial also demonstrates how to render the wireframe/topology of the model on top of the shaded turntable animation. When presenting work, especially on a reel, viewers will expect to see not just the finished result, but also how it was achieved. Clean, efficient and animation friendly topology is critical, therefore presenting that aspect of your work is expected. We look at a variety of wireframe styles and composite them in After Effects.
The 
GnomonWorkshop - Making Turntable Animations