Showing posts with label Gnomon. Show all posts
Showing posts with label Gnomon. Show all posts

Gnomon Creature Development

Sunday, April 25, 2010 · 0 yorum

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Gnomon.Master.Classes.2009.Creature.Development.With.Alex.Alvarez-HELL
3.4GB


http://rapidshare.com/files/380186050/h-gnmc09cdev.part01.rar
http://rapidshare.com/files/380185763/h-gnmc09cdev.part02.rar
http://rapidshare.com/files/380186146/h-gnmc09cdev.part03.rar
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http://rapidshare.com/files/380185708/h-gnmc09cdev.part27.rar
http://rapidshare.com/files/380185387/h-gnmc09cdev.part28.rar

Gnomon Creature And Character Design

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Gnomon.Master.Classes.2009.Creature.And.Character.Design.With.Neville.Page-HELL
814MB

http://rapidshare.com/files/380185248/h-gnmc09cacd.part1.rar
http://rapidshare.com/files/380185254/h-gnmc09cacd.part2.rar
http://rapidshare.com/files/380185238/h-gnmc09cacd.part3.rar
http://rapidshare.com/files/380185209/h-gnmc09cacd.part4.rar
http://rapidshare.com/files/380185279/h-gnmc09cacd.part5.rar
http://rapidshare.com/files/380185207/h-gnmc09cacd.part6.rar
http://rapidshare.com/files/380185043/h-gnmc09cacd.part7.rar

Gnomon Master Classes 2009 CG Survival Kit

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Gnomon.Master.Classes.2009.CG.Survival.Kit.With.Jeremy.Cook-HELL
1.0GB

http://rapidshare.com/files/380182877/h-gnmc09cgsk.part01.rar
http://rapidshare.com/files/380182914/h-gnmc09cgsk.part02.rar
http://rapidshare.com/files/380183136/h-gnmc09cgsk.part03.rar
http://rapidshare.com/files/380182837/h-gnmc09cgsk.part04.rar
http://rapidshare.com/files/380182774/h-gnmc09cgsk.part05.rar
http://rapidshare.com/files/380182854/h-gnmc09cgsk.part06.rar
http://rapidshare.com/files/380183054/h-gnmc09cgsk.part07.rar
http://rapidshare.com/files/380183080/h-gnmc09cgsk.part08.rar
http://rapidshare.com/files/380182771/h-gnmc09cgsk.part09.rar

BULLETS, DUST HITS AND DEBRIS

Monday, April 19, 2010 · 0 yorum

Gnomology BULLETS, DUST HITS AND DEBRIS
Gnomology | BULLETS, DUST HITS AND DEBRIS
1.2GB | Maya Tutorials
When objects impact the ground, such as bullets or footsteps, one often expects to see an effect such as a puff of dust (dust hit) or a burst of debris. This four part tutorial demonstrates how to create dust hits and debris from bullets hitting the ground, fired by an animated jet fighter composited into a live action background.


Chapter One: Creating a Dust Hit Generator
In chapter one, we create a dust hit generator that allows us to easily create a library of sequences to map onto particle sprites. The generator incorporates volume emission, omni emission, volume axis fields, turbulence, multiStreak and sprite particles, expressions and hardware rendering.

Chapter Two: Collision Events and Sprite Sequences
In chapter two, we create the necessary collision events to generate our particles at the moment of bullet impact. We then move onto the various steps required to setup our sprites, including custom attributes, expressions to be able to randomly select various dust hit sequences for each impact sprite, and sprite sequence setup in After Effects.

Chapter Three: Live Action, Sprite Tweaks, Scorch Marks
In chapter three, we first look at an alternate approach to managing sprite placement that offers increased flexibility. We then integrate our effect into a photographic backplate and add a new collision event to generate scorch marks on the ground where the bullets hit.

Chapter Four: Impact Debris, Rendering and Compositing
In chapter four, we first address the effect of overSampling on our simulation to improve behavior. We then move onto a new collision event to create dynamic debris at the points of impact. Once the effect is complete, our elements are rendered separately, then composited and adjusted in After Effects.

http://rapidshare.com/files/377831657/gbd.part01.rar
http://rapidshare.com/files/377831643/gbd.part02.rar
http://rapidshare.com/files/377831858/gbd.part03.rar
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http://rapidshare.com/files/377831835/gbd.part09.rar
http://rapidshare.com/files/377831825/gbd.part10.rar
http://rapidshare.com/files/377831786/gbd.part11.rar
http://rapidshare.com/files/377831715/gbd.part12.rar

Gnomon Overview of the Feature Film VFX Process

Saturday, April 17, 2010 · 0 yorum

Gnomon Master 
Classes: Overview of the Feature Film VFX Process
Gnomon Master Classes: Overview of the Feature Film VFX Process
Video Training |829MB
From the job interview, to the script breakdown, the storyboards, the budgeting, the running amock on set, the politics, the editing room, the DI and the premier of the film, Jeff will share the dirty secrets that form a complete visual effects project.
http://rapidshare.com/files/377140059/Overview_of_the_Feature_Film_VFX_Process.part01.rar
http://rapidshare.com/files/377140017/Overview_of_the_Feature_Film_VFX_Process.part02.rar
http://rapidshare.com/files/377139955/Overview_of_the_Feature_Film_VFX_Process.part03.rar
http://rapidshare.com/files/377139973/Overview_of_the_Feature_Film_VFX_Process.part04.rar
http://rapidshare.com/files/377140006/Overview_of_the_Feature_Film_VFX_Process.part05.rar
http://rapidshare.com/files/377140104/Overview_of_the_Feature_Film_VFX_Process.part06.rar
http://rapidshare.com/files/377140099/Overview_of_the_Feature_Film_VFX_Process.part07.rar
http://rapidshare.com/files/377139978/Overview_of_the_Feature_Film_VFX_Process.part08.rar
http://rapidshare.com/files/377139763/Overview_of_the_Feature_Film_VFX_Process.part09.rar
 

The Gnomon Workshop - Creative Character Design Techniques DVD

Sunday, April 4, 2010 · 0 yorum

The.Gnomon.Workshop.Creative.Character.Design.Techniques.DVD-iNKiSO | 739.97 MB

The Gnomon Workshop - Vehicle Design Vol.1 From Script to Concept DVD

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The.Gnomon.Workshop.Vehicle.Design.Vol.1.From.Script.to.Concept-iNKiSO | 600.29 MB

The Gnomon Workshop - Vehicle Design Vol.2 Concept Breakdown and Rendering DVD

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The.Gnomon.Workshop.Vehicle.Design.Vol.2.Concept.Breakdown.and.Rendering.DVD-iNKiSO | 1.19 GB

The Gnomon Workshop Making Turntable Animations

Saturday, April 3, 2010 · 0 yorum

The GnomonWorkshop - Making Turntable Animations
The GnomonWorkshop - Making Turntable Animations
English | SVQ3 1024x768 | MP3 128 Kbps | 1.14 GB
Genre: eLearning
This tutorial demonstrates a simple, yet effective, solution for creating dynamic turntables. Utilizing Maya's two-node camera, motion path animation provides a flexible way to move the camera around the model. Precise and cycling rotations are combined with a moving camera, to allow for various views of the model in a single turntable.

We begin the tutorial by creating a three-point lightrig using raytraced shadows and Mental Ray. This tutorial demonstrates how to render a Maya animation from the Command Line. While it is possible to render from within Maya using Batch Render, there are several advantages to avoiding this approach. More memory is available to the renderer when Maya is closed which is often a necessity. But furthermore, command line rendering simplifies the process of managing rendered frames, network rendering and the batch rendering of multiple scenes.
This tutorial also demonstrates how to render the wireframe/topology of the model on top of the shaded turntable animation. When presenting work, especially on a reel, viewers will expect to see not just the finished result, but also how it was achieved. Clean, efficient and animation friendly topology is critical, therefore presenting that aspect of your work is expected. We look at a variety of wireframe styles and composite them in After Effects.
The 
GnomonWorkshop - Making Turntable Animations